Upcoming changes for Beta - Music Rework


Hello everyone!

This month of October, I am participating again in the #devtober challenge! As I am now working on the game all month, this is a perfect time to do some stuff that I've wanted to do for a while now. I recently updated the game, and I did small changes to how the music works in-game. And thus, I am doing a rework on the music.

Good News: Yes, I am reworking both the music and how it works in-game. 
Bad News: Unfortunately, some of the available tracks in-game will be removed.

Note: The music is one of the primary reasons why this game has taken so much time to develop.


What does this mean?

As I said, some tracks in the game will be removed, but there is a possibility that those tracks will return in the future. With the Momentum update, the tracks got newer versions for different stages in-game, hence why the music changed while playing. This feature is something I enjoy to this day, but I feel that the music should not change the vibe so abruptly. 

In this upcoming update, the in-game stages will alter the music in a minimal way but it will remain the same track. Two new tracks will make their appearance in order to replace the removed ones, and "Retrospect" will be separated into two tracks: "Retrospect" and "Retrospect VIP". 


More information on this update will be coming soon (maybe something will be teased tomorrow), be sure to stay tuned for more information on the development of the game. 

Update: Here's the teaser...

Enjoy this sneak peek into the next update!

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